Chess has been around for a long time, and most know the general rules of play. This can make the game boring for skilled and expert players.

Redefining how the players interact, and making the game harder makes Secretum Peditem, an even more frustrating version of chess.

 

Project Partner: Austin Becker


Observation

 

Initial concepting

 

Rapid Feedback

 

First Prototype Board and Pieces

 

Second Prototype Board

 

Final Chess Set

 

Final Pieces

Each piece has the same form. The collar hides the identification of a piece when in lowest depth space.

 

Shuffle Space Depths

 

Lid Allows Normal Gameplay